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A-1672 | | | | | J9 | 3 | 2_pin_Molex_connector | KK254 Molex header 2.54 mm 2x5 | | S1 | 1 | Synth_power_2x5 | 2x5 pin shrouded header 2.54 mm spacing"/> Switch, triple pole double throw, separate symbols | | | | | | | | Tayda | A-1624 or A-2969 | | | | | C7, C11 | 3 | A1M | \*\*Potentiometer, 16 mm vertical board mount | | | L1 | 1 | Conn_01x07 | *(optional) SIP socket, 2.54 mm, 1x2 (see build notes) 1 SIP socket, 2.54 mm, 1x4 Pin header, 2.54 mm, 1x2 (see build notes The build is pretty straightforward except for mechanical assembly, and one 16-pin IC. But 3 panel-mounted UI elements for every step (plus some others), so plenty of room for a charge no more than 100k to get what game it's about //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, no.

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