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Of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = working_height / 5; row_1 = bottom_row + v_margin + 12; row_2 = working_increment*1 + row_1; row_3 = working_increment*2 + row_1; row_4 = working_increment*3 + row_1; row_3 = row_2 + vertical_space/7; row_4 = working_increment*3 + row_1; row_4 = working_increment*3 + out_row_1; //special-case the top.

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