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2, often played before 2, to build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; cv_in_1a = [left_col, row_5, 0]; cv_in_2a = [left_col, row_6, 0]; audio_in_1 = [left_col, row_7, 0]; manual_1 = [left_col, row_5, 0]; cv_in_2a = [left_col, row_7, 0]; cv_in_1b = [right_col, row_3, 0]; cv_in_2b = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_1, 0]; pwm_in = [input_column - h_margin/2, bottom_row, 0]; c_tune = [second_col, fifth_row, 0]; square_out = [third_col, fifth_row, 0]; square_out = [width_mm-h_margin, row_1, 0]; saw_out = [h_margin + working_width/4, row_1, 0]; pwm_in = [first_col, fourth_row, 0]; triangle_out = [output_column, bottom_row, 0]; c_tune = [second_col, second_row, 0]; //Third row interface placement square_out = [width_mm-h_margin, row_1, 0]; fm_in = [first_col, fifth_row, 0]; //left_rib_x = thickness + 6 + tolerance; rotate_vector_cos = 0.94.

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