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Fireball 3c7abf2196 Move LED resistors light tweaks checkpoint after roughing out middle PCB Move LED resistors checkpoint after roughing out middle PCB checkpoint after roughing out middle PCB .../Unseen Servant/Unseen Servant.kicad_prl | 75 Panels/FireballSpell_Large_bw.png.svg | 57 create mode 100644 Panels/luther_triangle_10hp.stl create mode 100644 Hardware/PCB/precadsr/precadsr.pro create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_LED_Hole.kicad_mod create mode 100644 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png From dcaec240831d28b722a7d7988287c76a1461e439 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Delete '3D Printing/Panels/SPIDER CLIMB.png' 54fe483060 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png' 68726f9fe082df8f029089edeb63d89037321450 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/SPIDER CLIMB.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/POLYMORPH.png Normal file View File 0 Tags RSS Feed // title font test font_for_title = "QuentinEF:style=Medium"; // testing futura vs quentincaps in F6 rendering //font_for_title = default_label_font; title_font_size = 12; // [1:1:84] /* [Holes] */ // min width of the run/stop switch. Will hold open the gate input, indefinitely. This can be painted. CapType = 1; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot // Flat for D-shaped hole // handle + rest of body // knurled handle (requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2, 2, 2, 2, true, 10 ); // the larger board underneath the smaller board, for convenience Resistor footprint could stand to be.

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