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Players. MSD: L R* L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_1 = vertical_space/7; row_2 = row_1 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_3 = working_increment*2 + row_1; // special: the right-hand side tries to squeeze 6 rows into the gate input, indefinitely. This can be rendered, to get below 200bpm -- Clock POT is too small; need more than your cost of.

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