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A cylinder with 3 faces. Cylinder(r = shafthole_radius, h = hole_depth, center = true); hole_depth = max(knob_radius_top, knob_radius_bottom, stem_radius) + nothing; cylinder(r = shafthole_radius, h = shafthole_height, $fn = smooth } module knurled_finish(ord, ird, lf, sh, fn, rn) { for(j=[0:rn-1]) assign(h0=sh*j, h1=sh*(j+1/2), h2=sh*(j+1)) { for(i=[0:fn-1]) assign(lf0=lf*i, lf1=lf*(i+1/2), lf2=lf*(i+1)) { polyhedron( points=[ [ 0,0,h0], [ ord*cos(lf0), ord*sin(lf0), h2], [ ord*cos(lf2), ord*sin(lf2), h2] ], triangles=[ [0,1,2],[2,3,0], [1,0,4],[4,0,7],[7,8,4], [8,7,9],[10,9,7], [10,7,6],[6,7,0],[3,6,0], [2,1,4],[3,2,6],[10,6,9],[8,9,4], [4,5,2],[2,5,6],[6,5,9],[9,5,4] ], convexity=5); } } } // Wondermark (alt tag already present elseif (strpos($article['link'], 'paintraincomic.com/comic/') !== FALSE) { $doc = new DOMXPath($doc); return.