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Progressing Checkpoint before trying to implement chaining Add splits and labels to get what game it's about } // Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Divot1: Centered cylynrical divot // Divot1: Centered cylynrical divot // Flat for D-shaped hole // handle + rest of the rail + a safety margin // margins from edges h_margin = hole_dist_side + thickness; output_column = width_mm - hole_dist_side, height.

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