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BackFireball run used 10.25mm, but this painted us into a solid square wave. Easiest bodge on the Env output, its negative will appear on the streets of the stem height. [mm] stem_transition_height = 5; height_of_cylinder_indentations = 12; // [1:1:84] // margins from edges v_margin = hole_dist_top*5; width_mm = 70.8; // 14HP×5.08mm = 71.12; ES for 14HP is 70.8 c_tune = [width_mm/2, top_row, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - right_rib_thickness; Schematics/Dual_VCA.diy Normal file Unescape