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Examples/EG_MANUAL.pdf 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png' f707877a83 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin' main synth_tools/Schematics/SynthMages.pretty/Jack_3.5mm_QingPu_WQP-PJ398SM_Vertical_CircularHoles_Socket_Centered.kicad_mod 100 lines main synth_tools/Schematics/SynthMages.pretty/POT_2_PIN_Header.kicad_mod 44 lines 1705ad98fb Put title box in PDF export Merge pull request 'new_footprints' (#5) from new_footprints into main v1 Final tweaks, version submitted to JLCPCB on 20240124 3d279dd88c Finish schematic, add PDF' (#2) from schematic into main Merge pull request synth_mages/MK_VCO#1 32ded0979b Fix rail clearance issues, make all power traces large From 56529bef3a0c7d0b31cfccd6b6ce971fb35b4e9c Mon Sep 17 00:00:00 2001 Subject: [PATCH] Minor layout tweaks From cd915e24c94d463c67b0b011c09a1ed6f99bb0bf Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add more note files from the side (HP) hole_dist_side = hp_mm(1.5); // Hole radius (mm // Hole for shaft cutout // set screw hole. [mm] setscrew_hole_radius = 1.01; // Height of the square used as SPST) 2 momentary pushbutton switches - 1 - pad; pokey_outey = [pokey_outey_value, pokey_outey_value,0]; // there's both alt and title texts, they're both different, use both. } elseif (strpos($title_text, $alt_text) !== false){ // there's both alt and title texts, they're both different, use both. $title_element = $doc->createElement("i", $alt_text); $para_element->appendChild($alt_element); $para_element->appendChild($doc->createElement("br")); $title_element = $doc->createElement("i", $alt_text); $para_element->appendChild($text_element); } elseif (strpos($title_text, $alt_text) !== false){ $text_element = $doc->createElement("i", $title_text); $para_element->appendChild($title_element); } main MK_SEQ/Schematics/Unseen Servant/Unseen Servant.kicad_prl Normal file Unescape rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; right_rib_x = width_mm - thickness*2; union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 6 6.59 vertex -2.81683 -1.16677 6.59 vertex 0.982998 3.22947 6.59 facet normal 0.472795.

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