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= false); z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : sphere_indents_count]) { z_position = height - v_margin - title_font; left_rib_x = 0; right_rib_x = width_mm - right_rib_thickness; // projection: make a hole with radius: ", hole_r , " at ", width_mm - thickness*2; left_rib_x = thickness * 1; right_rib_x = width_mm - 10 - center_adjust; center_col = width_mm/2; row_1 = bottom_row + v_margin + 12; row_1 = bottom_row + v_margin + 12; //knob_radius top_row = height - rail_clearance.

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