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A trill, generally three very fast notes on repique/caixa, two or three for surdos Common break specific to Samba Reggae 1 is probably the most common samba reggae rhythm; it's a classic samba clave with rock/reggae rhythms on the mid surdos, faster than we play it https://www.youtube.com/watch?v=frLXzG9-W3Q (until the callout around 2:30) Duro https://youtu.be/v9A9n-kMjz0?t=209 (until ~4:30) New: A different Timbalada https://youtu.be/frLXzG9-W3Q?t=955 From a840574ffb1f388603595f7bc07f1297bb707d9a Mon Sep 17 00:00:00 2001 Subject: [PATCH] Update README.md * [Schematic](Docs/precadsr.pdf) * PCB layout: front, back How to use 4f2a34f676 's take on FIREBALL VCO using AD&D 1e spell names in Filmoscope Quentin/MAGIC MOUTH.png differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/BLADE BARRIER.png create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/PinHeader_1x04_P2.54mm_Vertical.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/R_Axial_DIN0207_L6.3mm_D2.5mm_P7.62mm_Horizontal.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/R_Axial_DIN0207_L6.3mm_D2.5mm_P7.62mm_Horizontal.kicad_mod delete mode 100644 Hardware/PCB/precadsr_aux_Gerbers/precadsr-F_SilkS.gbr create mode 100644 Docs/precadsr_bom.md create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Panel_Dual_Slotted_Mounting_Hole.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/PPTC_RXEF025.kicad_mod delete mode 100644 Panels/title_test_18.stl create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/DIP-14_W7.62mm_Socket_LongPads.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/PinHeader_1x03_P2.54mm_Vertical.kicad_mod delete mode 100644 Envelope/Envelope.kicad_pcb create mode 100644 3D Printing/Pot_Knobs/scaled_french_pot.mix cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -10.1904 2.19603 facet normal 0.115649 0.00128232 0.993289 vertex -4.3279 -5.83299 7.92316 facet normal -0.634347 -0.772955 -0.0119928 facet normal 0.124714 0.987203 0.0993835 facet normal 2.502911e-15 -1.000000e+00 -1.026775e-14 facet normal -0.976223 0.0962896 0.194209 facet normal -0.433637 0.161777 0.886446 vertex -6.75462 -0.133493 7.03353 facet normal -0.273132 -0.564081 0.779238 facet normal -9.877526e-001 -1.560280e-001 0.000000e+000 vertex 1.917059e+000 -5.367621e+000 9.983999e+000 vertex 6.948225e+000 1.404741e+000 2.496000e+001 vertex 7.011378e+000 1.060435e+000 2.496000e+001 vertex 1.726210e+000 -6.911484e+000 2.496000e+001 vertex 3.962210e+000 4.025312e+000 9.983999e+000 vertex -8.426925e-001 -5.630101e+000 1.747200e+001.

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