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- hole_dist_side - thickness; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.33435 5.74921 facet normal -0.18114 0.338909 0.923217 facet normal -0.115212 -0.000822099 0.993341 facet normal 0.0820856 -0.0820533 -0.993242 vertex 3.08479.

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