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2 * shafthole_radius + 2 * nothing cube(cutoff_size, center = false); z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : cone_indents_count]) { ef3a1f8c03 Clean up code formatting; added a few more 'simple' Unseen Servant Primary source: ## Kassutronics Precision ADSR with modifications This won't be easy; need both A1M (x3) and B10K (x1) sliders in the Work and Derivative.

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