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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 9.74602 3.26879 facet normal 0.195099 -0.980784 -7.13214e-06 vertex -0.4 3.34544 10.687 facet normal 0.956934 0.288348 0.0336403 facet.

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