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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -3.04892 6.59 vertex -2.69268 -2.0165 18.1498 facet normal 0.137446 -0.257144 0.956549 vertex -3.09018 -7.46035 5.88782 facet.

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