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Cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.33566 7.50886 facet normal 0.000000e+000 0.000000e+000 vertex -4.455791e+000 3.434344e+000 9.983999e+000 vertex -1.397929e+000 -6.975894e+000 9.983999e+000 vertex 2.937280e+000 6.404036e+000 9.983999e+000 vertex -1.053366e+000 -7.037627e+000 2.496000e+001 vertex 6.045371e+000 3.669801e+000 9.983999e+000 vertex -1.168555e+000 6.931669e+000 9.983999e+000 vertex 1.726210e+000 -6.911484e+000 9.983999e+000 vertex 6.917118e+000 3.993601e+000 9.983999e+000 vertex 4.028628e+000 -4.029531e+000 9.983999e+000 vertex -2.186515e+000 -5.249160e+000 2.496000e+001 vertex -3.396157e+000 -4.550773e+000 1.747200e+001 facet normal -0.382459 0.447822 0.808195 facet normal -0.049752 -0.0861726 -0.995037 vertex -5.70114 -9.87467 0.18985 vertex -9.67267 -2.88811 0.0491304 vertex -11.2749 1.69942 0.18985 vertex 4.96807 -8.78749 0.0491304 facet normal 0.0127296 0.705404 0.708692 vertex 0.781299.

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