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From a base. 6 sockets - One per step, to indicate direction? Pointer2 = 1; // actually.. I don't know what this does. Pad = 0.2; // this one is easy hole_bottom = hole_top - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : RingMarkings-1] rotate([0, 0, 90 + cone_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = stem_faces); // Widening part at the top. Rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = shafthole_faces); // Adapt to a number larger than the object they are being diffed from for ideal BSP operations.

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