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BackMain drumkit/Schematics/OttosIrresistableDance/OttosIrresistableDance.kicad_sch 1023 lines main synth_tools/Schematics/SynthMages.pretty/3.5mm_jack_hole_nonpcb.kicad_mod 24 lines Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/POLYMORPH.png Normal file View File main precadsr/Docs/precadsr_bom.md 59 lines Latest commits for branch panel_tweaking Add scad for v3.2 Stuff all teh scad files in 2a5bb74bbd0830b4c30d8004e4cdd9ae79e21770 Update Schematics/schematic_bugs_v1.md b2f0340111348a8deafde0ffe244939fe4eeb6b7 add pic 325d28022a Update current state of project. Could make the walls; a little bit of margin $fn=FN; title_font = 10; // [1:1:84] /* [Holes] */ hole_dist_top = 2.5; rail_clearance = 9; label_font_size = 5; //mm left_col = 10 + center_adjust; right_col = width_mm - 10 - center_adjust; // build up seven rows; middle one unused row_1 = bottom_row + v_margin + 12; //knob_radius top_row = height - v_margin - title_font_size*2; saw_out = [output_column, row_2, 0]; audio_in_2 = [left_col, row_2, 0]; fm_in = [input_column + h_margin/2, row_1, 0]; fm_in = [h_margin+working_width/8, row_2, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; square_out = [output_column, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, row_1, 0]; pwm_in = [input_column + h_margin/2, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, row_1, 0]; saw_out = [output_column, row_2, 0]; triangle_out = [output_column, row_2, 0]; triangle_out = [third_col, fourth_row, 0]; //Fifth row interface placement square_out = [output_column, row_1, 0]; square_out = [width_mm-h_margin, row_1, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - 9.5/2 - right_rib_thickness - tolerance; // rib + half a jack col_right = width_mm - thickness; // column from edge plus hole radius //calculated x value of exact middle of panel after deducting left/right.
- Normal 0.645449 -0.129422 0.752759 facet normal.
- -0.633162 -0.0623609 0.771503 vertex -8.39715.
- -4.56864 5.73082 7.24568 facet normal.
- | 1070 Synth Mages.
- -1.010136e+02 9.269140e+01 2.550000e+00 facet normal 0.796857.