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Drop to axis [left_edge, -extra_depth], // bottom horizontal rib // middle horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle-bottom h rib // h_wall(h=4, l=right_rib_x); // middle horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle horizontal rib // middle horizontal rib // h_wall(h=4, l=right_rib_x); } module audio_jack_3_5mm() { } // Two Lumps // Two Lumps Features already done.

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