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Back70.8 c_tune = [width_mm/2 - h_margin, top_row, 0]; f_tune = [h_margin+working_width/8, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_4, 0]; left_rib_x = thickness + 9.5/2 + tolerance*2; // rib + half a jack col_right = width_mm.
- -0.0631152 0.0760952 0.995101 vertex.
- -0.433637 0.886446 facet normal -0.601759.
- Vertex 3.425 0 18.1498 vertex -0.4 3.15337 18.6638.
- 02/13] More notes More notes main synth_tools/3D.