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It Paul Simon (just rlrl all day, accenting every backbeat. It's basically a rock beat.): Timbalada (Arrasta variant) - played very fast! BSD: H H H H H MS2: R R <- higher MSD, usually just one mallet; can play a lot of wiring and increases risk of noise on power rails. Things best left to external modules: - CV-controlled CV offset module - add a switch module label(string, size=4, halign="center", font=default_label_font) { color([1,0,0]) linear_extrude(thickness+1) text(string, size, halign=halign, font=font_for_title); //} // draw panel, subtract holes union() { shape(fsh, cird+cdp*smt/100, cord, cfn*4, chg); module shape(hsh, ird, ord, fn4, hg) { x0= 0; x1 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ord : ird; y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( hsh >= 0 module knurled_finish(ord, ird, lf, sh, fn, rn) { for(j=[0:rn-1]) assign(h0=sh*j, h1=sh*(j+1/2), h2=sh*(j+1)) { for(i=[0:fn-1]) assign(lf0=lf*i, lf1=lf*(i+1/2), lf2=lf*(i+1)) { polyhedron( points=[ [ 0,0,h0], [ ord*cos(lf0), ord*sin(lf0), h0], [ ord*cos(lf2), ord*sin(lf2), h0], [ ird*cos(lf0), ird*sin(lf0), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ord*cos(lf1), ord*sin(lf1), h1], [ 0,0,h2], [ ord*cos(lf0), ord*sin(lf0), h2], [ ord*cos(lf2), ord*sin(lf2), h2] ], triangles=[ [0,1,2],[2,3,0], [1,0,4],[4,0,7],[7,8,4], [8,7,9],[10,9,7], [10,7,6],[6,7,0],[3,6,0], [2,1,4],[3,2,6],[10,6,9],[8,9,4], [4,5,2],[2,5,6],[6,5,9],[9,5,4] ], convexity=5); } } // Poly In Pictures.

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