3
1
Back

Squishing // middle-bottom h rib // h_wall(h=4, l=right_rib_x); // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top point? ]; From 32ece2d681b26731bad50902587b988d6a79e43e Mon Sep 17 00:00:00.

New Pull Request