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BackHeight + rotate_vector_sin * height], // top edge smoothing // thanks to http://www.iheartrobotics.com/ for the articles that helped implement this. Ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top knob top_row = height - hole_dist_top); cube([flange, flange, h], center=true); if (RingWidth>0 cylinder(r1=KnobMajorRadius + RingWidth, r2=KnobMinorRadius, h=RingThickness, $fn=50, center=true); if (style == "nut"){ // a round shafthole.
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