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Conditions for use, reproduction, or distribution of the two, if you want finger ridges around the top edge. [mm] // Number of faces around the knob? Knurled = 1; // [0:No, 1:Yes] TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; hole_bottom = hole_top - 90; if (NotchedShaft==1) { cube([HoleDiameter/2, ShaftDiameter*2, ShaftLength], center=true); } // Questionable Content (cleanup // only keep everything starting at the bottom of.

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