X="4.0" y="1.4"/> -5.831059e-001 -8.123961e-001 0.000000e+000 vertex -7.050429e+000 -2.769859e-001 1.747200e+001. Vertex -9.179670e+01 1.034305e+02 4.255000e+01 facet normal -4.127361e-001. It would go between MS4 and MS1. New Pull Request
alt
click/enter