3
1
Back

R26 | 3 | 2N3904 | 0.2A Ic, 40V Vce, Small Signal NPN Transistor, TO-92 | | | Tayda | A-826 | | | Tayda | A-4349 | | | J3, J4, J5 | 3 | 1k | Resistor | | | | Tayda | A-2939 | | Tayda | A-1847 | | | R4, R6, R7, R30, R31 | 1 From 676d1403e60ef90e437a7e3e627a7211b04b0bb8 Mon Sep 17 00:00:00 2001 Subject: [PATCH] More layout updates Add circuit blocks to kick drum schematic Add pulldown resistors for reset debounce cap; formatting checkpoint before trying to implement chaining sandwich Move LED resistors From d81094c64ef3dbd9cdcdc0341bc85fcc9deb080e Mon Sep 17 00:00:00 2001 Subject: [PATCH] Fix sr2 blue 2cddc4d62d formatting caixa bits c9e81f0cc6 Image of caxia score 531ebcae92 Add html test version d9153c70802a10d2fe554f80f1a497b409aac630 4675f71e05fc19d3608ee6e5061bbe79ae432fb7 c4e1c30b9b Add jlc constraints DRC; replace order number text main MK_VCO/Panels/luther_triangle_vco_ .scad 283 lines 's take on FIREBALL VCO using AD&D 1e type faces This requires Futura font files. The Filmoscope Quentin | 0 main MK_SEQ/Schematics/Unseen Servant/Unseen Servant_slider_board_noncanonical.kicad_dru Normal file View File Panels/FireballSpellVertSmaller.png Normal file View File 3D Printing/Cases/Eurorack Modular Case/EuroRack_Case_26.stl Executable file View File https://youtu.be/v9A9n-kMjz0?t=209 (until ~4:30) New: Datasheets/tl074-pinout.jpeg Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/SolderWirePad_1x01_Drill0.8mm.kicad_mod Normal file View File Panels/title_test_22.stl Normal file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MISSILE VCF.png' f1ff8406b4 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels' c58f541d7e93b3fa0676ab29736db865cc42ef96 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/SPIDER CLIMB.png and /dev/null differ # 2-layer, 1oz copper condition "A.Type == 'via' && B.Type == 'track'" (condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'track'" (condition "A.Type == 'track' && B.Type == A.Type && A.Net != B.Net" condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == A.Type" (condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" (condition "A.Net != B.Net" condition "A.Type == 'via'" condition "A.Type == 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'track'" condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'via'" condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" condition "A.Net != B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type")) # 4-layer condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" condition "A.Net != B.Net" condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'graphic')" # This would override board outline.

New Pull Request