3
1
Back

/ (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Divot1: Centered cylynrical divot // Flat for D-shaped hole // begin arrow top cutout cylinder(r=8, h=10, $fn=3, center=true); for (z = [0:cylinder_number_of_indentations] cylinder(r1=radius_of_cylinder_indentations_bottom, r2=radius_of_cylinder_indentations_top, h=height_of_cylinder_indentations, center=true, $fn=cylinder_quality_of_indentations); Latest commits for file musescore_example.mscz Add simplest muscescore example musescore_example.mscz | Bin QuentinEF.ttf => Panels/QuentinEF.ttf | Bin 0 -> 1219781 bytes ....32 - a function of the indenting spheres. Sphere_indents_count = 7; // rows up from bottom; these are some setup variables... You probably won't need to glue knobs thunkicons: tight, but could work with spacer but it lacks the second.

New Pull Request