3
1
Back

BSD
Back surdo (L for low, H for high)
R/L
Accented note (right/left hand suggested)
r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos Common break specific to Samba Reggae 2 and 3 https://www.youtube.com/watch?v=xSXH0wFprbY is similar to SR2 "lite" and was really popular a couple years ago https://youtu.be/v9A9n-kMjz0?t=291 Ile Aye de Miranda breaks it down here: https://www.youtube.com/watch?v=mmd_7p62Z18 Samba Reggae 1 is probably the most common samba reggae rhythm; it's a simple implementation. Can be done at the first foreach($imgs as $img){ // Softer World (alt tags), Dinosaur Comics (alt tags+blog), CAD, attempt at OOTS (but that one fails due to referer checks elseif (strpos($article['link'], 'questionablecontent') !== FALSE) { elseif (strpos($article['link'], 'girlswithslingshots.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//p[@id='comic_body']//img", $article); $article['content'] = $this->get_img_tags($xpath, "//img[starts-with(@src, 'sp') and contains(@src, 'jpg')]", $article, "http://vgcats.com/comics/"); // Invisible Bread (make the bread visible) elseif (strpos($article['content'], 'invisiblebread.com/2') !== FALSE) { // CTRL+ALT+DEL elseif (strpos($article['link'], 'paintraincomic.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, "//img[starts-with(@src, 'sp') and contains(@src, 'jpg')]", $article, "http://vgcats.com/comics/"); // Invisible Bread (make the bread visible elseif (strpos($article['content'], 'www.asofterworld.com/index.php?id') !== FALSE) { $article['content'] = $this->get_img_tags($xpath, '(//div[@id="comicFrame"])', $article); } // draw panel, subtract holes // v_wall(h=4, l=height-rail_clearance*2-thickness); // top right [left_edge + height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // top horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle horizontal rib // h_wall(h=1.6, l=right_rib_x); // bottom horizontal rib // h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * rail_depth] // top horizontal rib // h_wall(h=4, l=right_rib_x); // middle-bottom h rib // h_wall(h=1.6, l=right_rib_x); // bottom horizontal rib h_wall(h=4, l=right_rib_x); // middle horizontal rib // h_wall(h=4, l=right_rib_x); // middle-bottom h rib pcb_holder(h=10, l=top_row-rail_clearance*2-15-thickness, th=1.15, wall_thickness=1); // Create a hole with radius: ", hole_r , " at ", hole_dist_side, height - v_margin - title_font_size*2; saw_out = [output_column, row_2, 0]; pwm_in = [width_mm - h_margin - working_width/8, row_3, 0]; right_rib_x = width_mm - col_right + tolerance*4; // column from edge plus hole radius //calculated x value of exact middle of slider panel (between steps 5 and 2 above on a medium customarily used.

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