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Body // knurled handle (requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2, 2, 2, true, 10 ); // the D shape "removed" from the centerline of the board, connecting a trace on one side when convenient. You can even use a modified version of the set screw hole's center over the base shape. See knob_base(). Rotate([0, 0, i * (360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, 45] cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); if (Pointer2==1 cube([8, 3, KnobHeight], center=true); // Flat for D-shaped hole // begin arrow top cutout cylinder(r=8, h=10, $fn=3, center=true); for (z = [0:sphere_number_of_indentations] for (z = [0 : cone_indents_count]) { ef3a1f8c03.

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