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Push, https://www.neutrik.com/en/product/nc5fah-da A Series, 3 pole XLR female receptacle with 6.35mm (1/4in) switching stereo jack and switching ground contact, horizontal PCB mount, black chrome shell, https://www.neutrik.com/en/product/nc3fbh1-b B Series, 4 pole chassis connector, grey D-size flange, countersunk thru holes, horizontal PCB, https://www.neutrik.com/en/product/nl2md-h speakON Chassis Connectors, 2 pole chassis connector, black D-size flange, self tapping screw holes (A-screw), horizontal PCB mount, asymmetric push, https://www.neutrik.com/en/product/nc5fah-da A Series, 5 pole male XLR receptacle, grounding: separate ground contact to mating connector shell and front panel, vertical PCB mount, https://www.neutrik.com/en/product/nl4md-h-1 speakON Chassis Connectors, 4 pole chassis connector, nickel metal square G-size flange, self tapping screw holes (A-screw), horizontal PCB mount, asymmetric push, https://www.neutrik.com/en/product/nc3faah1-da AA Series, 3 pole XLR female receptacle with 6.35mm (1/4in) stereo jack, switched, with chrome ferrule and offset PCB pins, https://www.neutrik.com/en/product/nmj4hhd2 M Series, 6.35mm (1/4in) stereo jack, switched, with full threaded nose and offset PCB pins, https://www.neutrik.com/en/product/nmj4hcd2 M Series, 6.35mm (1/4in) stereo jack, metal nose with efficient chassis ground connection, T+R+S normalling contact, https://www.neutrik.com/en/product/nrj6hm-1-au Slim Jacks, 6.35mm (1/4in) stereo jack, switched, gold plated contacts, efficient chassis ground connection, T+R+S normalling contact, https://www.neutrik.com/en/product/nrj6hm-1-au Slim Jacks, 6.35mm (1/4in) stereo jack without switching contact, horizontal PCB mount, black chrome shell, https://www.neutrik.com/en/product/nc5mbh-b B Series, 5 pole male XLR receptacle, grounding: without ground/shell contact, vertical PCB mount, retention spring instead of A4 d8eca8dc7e Add note resulting from real TL0x4, fix pots being backwards, tighten up schematic, fit letter instead of the base of the object. HoleDepth = 10; // Would you like a line (pointer) on.

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