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R=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 2.5 6.7 vertex -0.487725 2.45196 6.7 facet normal 0.0377392 0.272853 0.961315 vertex 0 8.7482 5.33536 facet normal 0.112087 -0.551317 -0.826732 vertex 1.10704 -2.68091 18.9333 facet normal -0.00905415 -0.644981 0.764145 facet normal -0.95132 0.288584 0.108209 vertex -5.37951 2.22827 21.335 facet normal 0.0220277 -0.097037.

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