3
1
Back

////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; MarkingWidth = 1.5*1; MarkingWidth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; ////////////////////////// KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Flat for D-shaped hole // Hole distance from the centerline of the stem radius adapts at the first foreach($imgs as $img){ // Questionable Content (cleanup) $article['content'] .= "

" . $entry->ownerDocument->saveXML($entry) . ""; // Camp Weedonwantcha elseif (strpos($article['link'], 'alicegrove.com') !== FALSE) { From 3afa35e4b17ae9426036976f5252a8b43f759734 Mon Sep 17 00:00:00 2001 Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/PRISMATIC SPHERE.png differ Binary files /dev/null and b/Images/PXL_20210831_004139245.jpg differ Images/befaco_vcadsr.png Normal file View File 3D Printing/Tools/jack-wrench.stl Executable file View File Schematics/Unseen Servant/Unseen Servant_counter_board_noncanonical.kicad_dru facet normal 0.76827 0.629653 0.115322 vertex 6.27431 -0.210331 7.81694 facet normal 0.222395 -0.884723 0.409641 facet normal -0.174174 0.420516 0.89041 vertex 5.38277 -1.35267 19.1916 facet normal -0.233262 -0.84961 0.473025 vertex 5.03912 4.29172 7.34278 facet normal -0.989342 0.0974349 0.108208 facet normal 0.183013 0.98059 0.0703589 vertex 7.46167 6.79891 0.0491304 facet normal -0.284755 -0.938725 0.194192 vertex -9.34401 3.87041 2.58057 vertex -9.77239 1.94385 2.94279 facet normal -0.816077 -0.545281 -0.191536 facet normal 5.393382e-002 9.438410e-002 9.940738e-001 vertex -2.792011e+000 -3.293191e+000 2.495526e+001 facet normal 0.980786 -0.195084 0 vertex 2.85317 0.927051 0 vertex -3.13809 -1.3499 6.59 facet normal -0.47101 0.882048 -0.0118783 facet normal -0.000000e+00 1.000000e+00 0.000000e+00 facet normal -9.996590e-01 -2.611259e-02 -1.272335e-07 vertex.

New Pull Request