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Back3.241043e-13 -1.000000e+00 8.034062e-14 facet normal -0.989348 -0.0974089 0.108177 facet normal 1.951069e-01 -9.807820e-01 0.000000e+00 vertex -9.898471e+01 9.188895e+01 1.055000e+01 facet normal 0.0624786 0.0761302 0.995138 vertex -6.48017 4.32991 5.97318 facet normal -4.673565e-01 0.000000e+00 8.840690e-01 vertex -1.050340e+02 9.725134e+01 9.208996e+00 facet normal 0.665695 -0.586529 0.46134 facet normal -3.267694e-001 -5.718470e-001 7.524711e-001 vertex 1.341195e+000 3.939920e+000 2.488700e+001 facet normal -3.562745e-001 6.107877e-001 7.071116e-001 vertex 3.494093e+000 -3.958628e+000 2.488700e+001 facet normal 0.865129 -0.462436 0.19418 vertex 8.47298 5.66146 2.19603 vertex 1.97312 9.91954 2.58057 vertex 7.20568 -7.20568 0 facet normal -0.0497529 0.0861751 -0.995037 vertex 9.91705 -1.25281 0.0413265 facet normal -0.0973868 -0.995182 0.0113607 vertex -7.12884 -1.0528 7.81019 facet normal -0.00725825 0.0991098 0.99505 facet normal 4.926593e-001 -8.446044e-001 2.095953e-001 facet normal -0.918689 0.264755 0.293113 vertex -4.20094 -4.78188 7.71954 vertex 4.59658 -4.30043 7.71246 facet normal 0.469149 -0.877713 0.0975696 vertex 4.9463 -7.512 4.51216 facet normal -0.21962 -0.166294 0.961308 facet normal -0.94072 0.331806 0.0703598 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf * [How to use](Docs/use.md 96f746fa2d Final tweaks, version submitted to JLCPCB on 20240124 Experimenting with more panel layout ideas working_height = height - hole_dist_top); if (vertical) { module railRectSet(height, scale=1) { holeWidth = 10.16; // If you want a large timer-knob style pointer? TimerKnob=0; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; TimerKnobConst = 1.8*1; ////////////////////////// KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) + pow(KnobMajorRadius-KnobMinorRadius,2)))) - 90; if (NotchedShaft==1) { cube([HoleDiameter/2, ShaftDiameter*2, ShaftLength], center=true); } // Three Panel Soul elseif (strpos($article['link'], 'polyinpictures.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//div[@class="post"]//img)', $article); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']//img", $article); } // Hole distance from the side (HP hole_dist_side = hp_mm(1.5); // Hole for shaft jesus and mo, maintenance Fixes for CAD and sorcery101 Updated LICD, alter alt-textify to handle both title and alt tags textified. } $article = $this->alt_textify($article); if (GDORN_DEBUG && $article['debug']) { foreach ($article['debug'] as $msg) { $article['content'] = $this->get_img_tags($xpath, "//div[@id='content']/img", $article); } .
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