Labels Milestones
Back-4.947547e+000 2.480400e+001 facet normal 0.00906568 0.644985 0.764141 vertex -5.07598 -4.42088 7.17947 facet normal -0.851409 -0.301695 0.429048 vertex 5.40903 4.19531 7.56202 facet normal 0.241727 0.796853 0.553709 facet normal -0.990438 0.0975473 0.0975565 vertex 0.0606976 8.99402 4.51215 facet normal -0.000138976 -0.113303 0.99356 vertex -0.0519739 7.10795 6.88717 facet normal 0.024206 -0.106347 0.994034 facet normal -0.5865 0.714682 0.381114 vertex 8.06528 -5.8029 2.94279 facet normal -1.425907e-01 -2.870850e-03 9.897776e-01 facet normal 2.624842e-07 -1.000000e+00 -6.266167e-07 facet normal -6.059723e-02 -5.494638e-03 9.981472e-01 facet normal -6.484954e-01 5.423488e-03 7.611992e-01 facet normal 0.643709 -0.528256 0.553701 facet normal -0.488851 0.594612 -0.638327 vertex 4.98882 3.33342 6.59 facet normal -4.814240e-02 -2.065603e-03 9.988383e-01 facet normal 0.544076 -0.225367 0.808202 facet normal 0.100183 -0.114147 0.9884 facet normal -0.453756 -0.0357026 0.890411 facet normal -0.584623 0.805187 0.0994426 vertex -5.35827 -8.44328 0 facet normal 0.77296 0.634342 -0.0119617 facet normal 0.0942435 -0.0285886 0.995139 vertex -6.48017 -4.32991 5.97318 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: front, back How to apply smooth = 20; // Shape.
New Pull Request