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With them. Negative_knob_radius = knob_radius_bottom*-1; // this one is easy hole_bottom = hole_top - 90; DivotRadius = KnobMinorRadius*.4; // Primary knob cylinder for (i=[0 : Knurls-1] rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / cone_indents_count) * z)] // min width of the stem radius adapts at.

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