3
1
Back

The articles that helped implement this. Ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top knob working_width = width_mm - thickness*2; slider_center = (width_mm - left_panel_width - right_panel_width)/2 + left_panel_width; slider_bottom = v_margin+12; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - v_margin*2 - title_font_size; working_increment = working_height / 6; // Depth of the dialhand, from the ages Samurai Latest commits for file README.md Latest commits for file Schematics/MK_VCO_RADIO_SHAEK_try1.diy Binary files /dev/null and b/Images/loop.png differ Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/BLADE BARRIER.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png' 68726f9fe082df8f029089edeb63d89037321450 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' d8deca9307 Delete '3D.

New Pull Request