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= 90; // for spherical indentations, set the quantity, quality, size, and adjust the starting angle // so put it between rows 5 and 6); middle of panel after deducting left/right sub-panels slider_center = (width_mm - left_panel_width - right_panel_width)/2 + left_panel_width; slider_bottom = v_margin+12; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 10.1904 0 2.19603 vertex 0.388301 -10.1521 0 facet normal -0.451284 -0.84429 0.288993 vertex -4.98467 7.46009 4.79464 facet normal -0.362608 0.422016 0.830914 facet normal 1.778177e-001 -3.074490e-001 9.348027e-001 vertex -4.212699e+000 2.383536e+000 2.495400e+001 facet normal -0.292516 0.954699 0.0546275 facet normal -0.33413 0.625114 0.7054 facet normal 3.734794e-001 -6.399524e-001 6.715460e-001 facet normal 7.808599e-001 3.477112e-003 6.246964e-001 facet normal 0.0974418 -0.989341 0.108212 facet normal 0 0.0982693 0.99516 facet normal 1.304262e-001 -2.235998e-001 9.659152e-001 facet normal 0.643673 0.528246 0.553752 facet normal -9.996064e-01 -2.805506e-02 -1.366834e-07 vertex -1.045657e+02 9.849792e+01 2.655000e+01 facet normal 9.460989e-001 3.238778e-001 -0.000000e+000 vertex 5.430013e+000 4.519711e+000 2.496000e+001 vertex -1.481438e+000 5.423960e+000 2.496000e+001 vertex -3.156789e+000 6.278394e+000 9.983999e+000 vertex -3.012618e+000 4.746768e+000 1.747200e+001 facet normal -8.773147e-01 0.000000e+00 -4.799155e-01 vertex -1.072454e+02 9.725134e+01 5.240735e+00 facet normal 0.0980186 0.995113.

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