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Sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - v_margin; working_increment = working_height / 5; row_2 = row_1 + v_margin + 12; row_1 = bottom_row + v_margin + 12; //knob_radius top_row = height - 25; // build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = working_increment*2 + row_1; row_4 = working_increment*3 + row_1; row_4 = row_3 + vertical_space/7; cv_in_1a = [left_col, row_7, 0]; manual_1 = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_2, 0]; fm_lvl = [second_col, fourth_row, 0]; triangle_out = [third_col, third_row, 0]; //Fourth row interface placement f_tune = [width_mm/2 - h_margin, top_row, 0]; f_tune = [h_margin+working_width/8, row_3, 0]; manual_2 = [left_col, row_7, 0]; manual_1 = [left_col, row_5, 0]; audio_out_1 = [right_col, row_2, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [second_col, first_row, 0]; //Second row interface placement sync_in = [first_col, fifth_row, 0.

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