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(360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, i * (360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = sphere_indents_faces); height = cone_indents_height + 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; radius_of_cylinder_indentations_bottom = 5; //mm left_col = 10 + center_adjust; right_col = width_mm.

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