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== 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'" condition "A.Type == 'pad' && !A.isPlated()" condition "A.isPlated() && B.Type == A.Type")) # 4-layer condition "A.Type == 'via'" (condition "A.Type == 'pad' && !A.isPlated()" condition "A.isPlated() && B.Type == A.Type" (condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'" condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'")) # drill/hole size condition "A.Type == 'track' && B.Type == 'track'" (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'graphic')")) # edge clearance condition "A.Type == 'pad' && B.Type == 'track'" From f12031bb4117bdc0bfa93734f5e1f978a14297b0 Mon Sep 17 00:00:00 2001 Subject: [PATCH 04/13] Add notes about UX component wiring 55ee65a5e9 Checkpoint after converting most things to SMD 55ee65a5e94ad245f04db09ef472959294e7cca0 Still trying to fit two mounting posts into hole_top = out_row_1 + 12 + 60 + 24; hole_left = slider_center - 13; // this gets added to the current trace and bodge from the bottom radius of the.

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