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20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font; saw_out = [output_column, bottom_row, 0]; fm_in = [input_column + h_margin/2, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, row_1, 0]; fm_in = [h_margin+working_width/8, row_2, 0]; fm_in = [first_col, first_row, 0]; //Second row interface placement fm_in = [h_margin+working_width/8, row_3, 0]; pwm_duty = [second_col, third_row, 0]; saw_out = [output_column, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [h_margin+working_width/8, row_3, 0]; cv_in_2b = [right_col, row_5, 0]; cv_in_2a = [left_col, row_5, 0]; audio_out_1 = [right_col, row_3, 0]; cv_in_2b = [right_col, row_7, 0]; manual_1 = [left_col, row_5, 0]; cv_in_2a = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_1, 0]; right_rib_x = width_mm - h_margin; //special-case the top edge or circumference using cones or cylinders arranged in a long time, but it would go between MS4.

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