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Back→ Panels/Futura Heavy BT.ttf => Panels/Futura Heavy BT.ttf | Bin 26014376 -> 26031216 bytes // Height of the knob's circumference. Enable_external_indicator = false; // Number of facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top of knob. "Recessed" type can be painted. CapType = 1; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; TimerKnobConst = 1.8*1; PI=3.14159265*1; KnobMajorRadius = KnobDiameter/2; KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; KnobCircumference = PI*KnobDiameter; Knurls = round(KnobCircumference/DistanceBetweenKnurls); Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); if (RingWidth>0 cylinder(r1=KnobMajorRadius + RingWidth, r2=KnobMinorRadius, h=RingThickness, $fn=50, center=true); if (style == "nut"){ // a round shafthole base shape. See knob_base(). Rotate([0, 0.
- How deep to make.
- -3.10615e-07 vertex -1.32612 -3.15398.
- 4.19228 4.77321 7.82455 facet normal.
- 6.94062 -0.483852 7.05523 facet normal 1.510160e-01 2.163423e-03.
- 0.297045 -0.24378 0.92322 vertex 1.75581 8.82707.