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L=height-rail_clearance*2, th=right_rib_thickness); // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * rail_depth] // top to indicate direction? Pointer1 = 0; // [0:No, 1:Yes] // 0 if indicator faces notch, 180 if it faces away and so on. // body - hole // D shaft shape for shaft center=true); // Flat for D-shaped hole } // Least I Could Do (wtf.

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