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Thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 10.1139 2.58057 vertex -6.86157 -7.38961 2.58057 facet normal -0.528267 0.64375 0.553643 facet normal 0.0815498 -0.828666 0.55377 facet normal -0.366298 -0.925183.

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