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Rotate_extrude(convexity=10, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, r2 = stem_transition_radius, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = smooth } module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf0), ord*sin(lf0), h0], [ ord*cos(lf2), ord*sin(lf2), h0], [ ird*cos(lf1), ird*sin(lf1), h0], [ ird*cos(lf0), ird*sin(lf0), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], [ ird*cos(lf2), ird*sin(lf2), h1], .

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