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+ verticalJackHoleSpacing/2 + jackHoleDiameter/2 : verticalJackHoleSpacing + jackHoleDiameter / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; /* [Sphere Indents (optional)] */ // Small amount of overlap for unions and differences, to prevent interference from U1's pin 2?" 26b0f01955 Fix for component clearance, panel thickness from printer realities.

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