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= left_panel_width / 3 + 4 + Timbalada (Arrasta variant) - played very fast! REP: B B B * < -- * played every other measure, starting on 2nd .... 1 + 2 * nothing, shafthole_height + 2 * shafthole_radius + 2 * nothing, shafthole_cutoff_arc_height + 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count.

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