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Rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*1.5; top_row = height - v_margin*2 - title_font_size; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; col_right = width_mm - thickness*2.5 - tolerance*6; out_row_8 = working_increment*7 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_4 = out_working_increment*3 + out_row_1; //special-case the knob spacing on the mid surdos.

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