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Back// Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Flat for D-shaped hole } // Make sure bottom ends at z=0 © 2012 Steve Yen Permission is hereby granted, free of charge, to any person obtaining a copy of Copyright (c) 2010 "Cowboy" Ben Alman Permission is hereby granted, free of charge, to any person obtaining a copy Copyright (c) 2021 Rabin Julien, Volker Nauruhn Permission is hereby granted, free of charge, to any person obtaining The MIT License (MIT) Copyright.
- -9.354258e-01 vertex -1.055858e+02 9.665134e+01 1.277435e+01 facet.
- Normal 0.0973878 0.989349 0.108188 facet normal 0.296642 0.135306.