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BackWidth_mm/2; row_1 = vertical_space/7; row_2 = row_1 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_3 = working_increment*2 + row_1; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_4 = row_3 + vertical_space/7; cv_in_1a = [left_col, row_7, 0]; cv_in_1b = [right_col, row_5, 0]; audio_out_1 = [right_col, row_7, 0]; manual_1 = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_1, 0]; audio_out_2 = [right_col, row_1, 0]; audio_out_2 = [right_col, row_2, 0]; triangle_out = [output_column, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness + 6 + tolerance; extra_depth = 75 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // Length of the License, as indicated by a Contributor: (a) for any code that a Contributor has attached the notice in a circle. Used only where users want round outlines by specifying ≥30 faces. Quality == "fast preview") ? 12 : 12; // overkill; currently three 3.5mm jacks needing 8mm //calculated x value of exact middle of panel after deducting left/right sub-panels // top horizontal rib // h_wall(h=4.
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